Summary:
Lead the architecture and development of our pioneering cloud gaming platform that streams graphics APIs like OpenGL and Vulkan to client devices for local rendering. Leverage your expertise in graphics, compression, and streaming to build a highly scalable and efficient cloud rendering solution.
![](https://www.nothing2install.com/wp-content/uploads/2024/06/image-1024x1024.png)
Responsibilities:
- Architect graphics streaming pipeline across OpenGL, Vulkan, DirectX
- Develop novel graphics compression and streaming protocols
- Build high-performance virtual graphics driver for cloud rendering offload
- Optimize graphics backends for diverse client GPU architectures
- Conduct performance analysis and drive continuous optimization
- Ensure system scalability, resilience and fault-tolerance
- Lead cutting-edge research, publications and patent efforts
Qualifications:
- Ph.D. in Computer Graphics or equivalent industry experience
- Expertise in real-time rendering engines and graphics APIs
- Deep video encoding, compression and streaming knowledge
- Proven systems programming and optimization skills
- Strong math, algorithm design and analytical abilities
- Excellent problem-solving, architecture and debugging skills
- Exceptional communication and collaboration skills
We offer highly competitive compensation and the opportunity to transform cloud gaming through innovative GPUless cloud rendering.